In the early 1980s a visionary, an engineer and a prodigy combine to confront the corporate behemoths of the time. Their personal and professional lives will be challenged by greed and ego while charting the changing culture in Texas' Silicon Prairie.
Donna and Cameron explore their options to expand beyond chat. Gordon settles in at Mutiny and Joe launches his latest product.
Tensions rise at the office, as Gordon and Donna's personal life spills into work. Joe meets with the MacMillan board.
Donna and Cameron have a hard time coming to a mutual agreement on their acquisition. Gordon discovers the importance of teamwork through laser tag.
Gordon and Donna decide to treat themselves to a vacation at home instead of camping. Bos and Cameron return to Texas. Ryan and Joe have a revelation.
Tensions rise over an offer to buy Mutiny. Donna has a weekend alone, while Gordon and Cameron bond over video games. Joe has a standoff with the board.
Joe and Ryan deal with the consequences of Joe's decision. Cam and Donna fight about the future and Gordon has a crisis of conscience.
Diane, Bos, and Donna hit the road in hopes of building support for Mutiny; everyone else awaits the big day, and Joe approaches Cam for a favor.
Donna tries to bring everyone together at Comdex with her vision of the Internet's future, and Gordon faces a strong-willed Joanie.
While Donna's vision inspires a spirited discussion about the next big thing and the end result may not make everyone happy.
Cameron and Donna's gaming company, Mutiny, reaches a critical stage; Joe and Gordon are reunited.
Joe begins a new job after meeting Sara's father. Gordon grapples with his newfound freedom. Donna is jolted by Cameron's surprising hire at Mutiny.
The Clarks receive a surprising invitation as Bosworth tries to reconnect with his former life. Meanwhile, a problem from within Mutiny threatens its survival.
Joe and Gordon work together to bring about Joe's vision. There is tension between Cameron and Donna.
Cameron and Joe clash, leaving Cameron in a tailspin. Gordon attempts to deal with some difficult news.
Gordon is back in California, hoping to reconnect with his brother. Joe uses the leverage that he has.
Gordon and Donna harbor secrets from one another as Gordon launches a new venture. Meanwhile, at Mutiny, an acquisition puts Cameron's principles to the test.
Cameron and Tom try to come to terms at Mutiny's user picnic. Meanwhile, Gordon searches for answers, as Joe and Sara say goodbye to Dallas.
Left reeling by the launch of a rival, Mutiny takes measures to ensure its survival. Meanwhile, Gordon pays a price in an attempt to quell his paranoia.
As the fourth and final season opens, Gordon enjoys success while Joe works to keep their web project afloat. Cameron extends a business trip while Donna launches a new venture.
Cameron promotes her game at an industry conference; Donna squares off against old rivals; Gordon struggles to support Joe's newest idea.
Cameron buys a plot of land to recenter; Joe and Gordon hire a team of websurfers to map the web; Donna focuses her team on the mission ahead.
Donna struggles with suspicion; Bosworth hits a breaking point; Joe confesses to Gordon while Cameron faces past mistakes.
Donna makes a play for a heavy hitter; Gordon confronts his daughter about an issue at school; Cameron finds a new fan; Joe sees a new side of Haley.
Joe and Gordon discuss Comet's future; Donna takes a vacation; a new collaborator challenges Cameron; Bos and Diane make a life-altering choice.
Cameron helps Donna pack up; Bos makes his famous chili; Joe helps Haley recover a memorable keepsake.
Donna faces a professional crossroads; Joanie takes a trip; Joe unveils Comet's new look; Cameron asks a favor from a one-time collaborator.
In the series finale, Donna celebrates a milestone with her closest allies; Cameron contemplates saying goodbye as Joe confronts an uncertain future.
Cardiff Electric gets a new employee. He's apparently worked for the likes of IBM. But after he gets the new job, it's clear that he is not exactly what he claims to be.
After surviving a visit from IBM, Joe's team must overcome internal differences and begin the technical feat of building the new machine.
Gordon and Cameron struggle to make Joe's vision a reality; Joe and Bosworth seek the funds to make the new machine.
As Cameron nears completion of the BIOS, a crisis threatens the project's future and requires all hands on deck to save the machine.
Cameron bristles under a new manager as Joe and Gordon attempt to procure a key piece of new technology for the computer.
A breakthrough by Cameron places her at odds with Gordon, leaving Joe to make a tough decision. Meanwhile, Hurricane Alicia spurs some personal revelations.
A visitor from Joe's past threatens his newfound connection with Cameron. Meanwhile, with Donna out of town, the toll of Gordon's work catches up with him.
Scandal hits Cardiff Electric as the team finalizes preparations for COMDEX. Meanwhile, Bosworth makes a sacrifice for the good of the PC program.
Unforeseen opponents and new complications threaten to derail the Cardiff Electric team's work at COMDEX.
As Gordon and Joe prepare to ship the Giant, a suspicious defect calls their partnership into question. Cameron takes her future into her own hands.